digraph "GraphvizTestProject" {
node [
  fontsize = "12"
];
subgraph clusterLegend {
  label = "Legend";
  color = black;
  edge [ style = invis ];
  legendNode0 [ label = "Executable", shape = egg ];
  legendNode1 [ label = "Static Library", shape = octagon ];
  legendNode2 [ label = "Shared Library", shape = doubleoctagon ];
  legendNode3 [ label = "Module Library", shape = tripleoctagon ];
  legendNode4 [ label = "Interface Library", shape = pentagon ];
  legendNode5 [ label = "Object Library", shape = hexagon ];
  legendNode6 [ label = "Unknown Library", shape = septagon ];
  legendNode7 [ label = "Custom Target", shape = box ];
  legendNode0 -> legendNode1 [ style = solid ];
  legendNode0 -> legendNode2 [ style = solid ];
  legendNode0 -> legendNode3;
  legendNode1 -> legendNode4 [ label = "Interface", style = dashed ];
  legendNode2 -> legendNode5 [ label = "Private", style = dotted ];
  legendNode3 -> legendNode6 [ style = solid ];
  legendNode0 -> legendNode7;
}
    "node0" [ label = "CompilerFlags", shape = pentagon ];
    "node1" [ label = "ConsoleApplication", shape = egg ];
    "node2" [ label = "GoofyLoggingLibrary\n(SeriousLoggingLibrary)\n(TheBestLoggingLibrary)", shape = pentagon ];
    "node3" [ label = "CryptoCurrencyMiningLibrary", shape = septagon ];
    "node1" -> "node3" [ style = dotted ] // ConsoleApplication -> CryptoCurrencyMiningLibrary
    "node4" [ label = "GraphicApplication", shape = egg ];
    "node5" [ label = "GraphicLibrary", shape = doubleoctagon ];
    "node6" [ label = "\"-lm\"", shape = septagon ];
    "node5" -> "node6" [ style = dotted ] // GraphicLibrary -> "-lm"
    "node5" -> "node0"  // GraphicLibrary -> CompilerFlags
    "node7" [ label = "GraphicLibraryObjects", shape = hexagon ];
    "node5" -> "node7" [ style = dotted ] // GraphicLibrary -> GraphicLibraryObjects
    "node4" -> "node5" [ style = dotted ] // GraphicApplication -> GraphicLibrary
    "node8" [ label = "GraphicDriverOpenGL", shape = tripleoctagon ];
    "node8" -> "node0" [ style = dotted ] // GraphicDriverOpenGL -> CompilerFlags
    "node9" [ label = "GraphicDriverVulkan", shape = tripleoctagon ];
    "node9" -> "node0" [ style = dotted ] // GraphicDriverVulkan -> CompilerFlags
    "node10" [ label = "SubDirectoryTarget", shape = egg ];
}
